You are here :
Department : Render
Division : Studio
Job : Render TD

Job Description

The Render TD (or Wrangler) supports the 24x7 rendering production of all shows running in the studio. This mission critical role brings a deep comprehension of all aspects of the technical production pipeline. They interact closely with production artists from all departments of the production floor (FX, Light, Compositing, Animation, Layout, …), as well as work with the TD team, IT team and Development team to plan and maintain the render schedule. The knowledge the render TD gains while analyzing and reporting on encountered errors, allows him to proactively detect and solve job issues before it affects the floor.


  • Monitor, manage and keep the render farm running at maximum capacity
  • Monitor, manage and check rendered shots, guaranteeing deliveries for dailies & rounds.
  • Manage and allocate resources for the different productions.
  • Assist artists in analyzing problems encountered after submission to the farm.
  • Monitor the state of the farm and health of its hardware.
  • Help in the analysis of resource usage on a per-shot per-project basis
  • Escalate problems with farm hardware to the IT Team.
  • Escalate frequent errors to the TD / Pipeline teams.
  • Situationally, fix problems related to scenes and data.

Beneficial Skills & Experience

  • Knowledge of Deadline
  • Knowledgeable in 3D Content Creation Tools (Maya, Arnold, Nuke, Renderman)
  • Knowledge of Python scripting language
  • Excellent problem-solving skills.
  • Good communication skills and able to synthesize relevant reports and statistics.
  • Familiarity with FX, Lighting and Comp in Animation Productions
  • Experience in using Linux-based machines

Company Description

Dwarf Animation Studio is a place of convergence between cutting edge technology and traditional media where computer animation films are designed. We innovate in the art of storytelling by pushing the boundaries, inventing immersive and believable worlds.  We foster a philosophy that brings together artists and technologists in a creative yet collaborative environment.

Our Engineers are committed to developing state-of-the-art software solutions to advance the ever-growing challenges in computer animation, they are responsible for analyzing production procedures and problems, evaluating the effectiveness of existing solutions, making recommendations to improve quality, efficiency, and workflow. This is an opportunity to join a small and highly innovative crew working on the studio pipeline. 

How to Apply

Please complete our application form here : 
We use technical cookies to ensure the proper functioning of the site, we also use cookies subject to your consent to collect statistics visit.
Click below on & laquo; ACCEPT & raquo; to accept the deposit of all cookies or on & laquo; CONFIGURE & raquo; to choose which cookies require your consent will be registered (statistical cookies), before continuing your visit to the site. Show more
Cookie management

Cookies are text files stored by your browser and used for statistical purposes or for the operation of certain identification modules for example.
These files are not dangerous for your device and are not used to collect personal data.
This site uses cookies of identification, authentication or load-balancing not requiring prior consent, and audience measurement cookies requiring your prior consent in application of the texts governing the protection of personal data.
You can configure the setting up of these cookies by using the settings below.
We inform you that if you refuse these cookies certain functionalities of the site can become unavailable.
Google Analytics is a tool for measuring audience.
The cookies deposited by this service are used to collect statistics of anonymous visits in order to measure, for example, the number of visitors and page views.
This data are used to follow the popularity of the site, to detect possible navigation problems, to improve its ergonomics and the user experience.