



About the job :
As Senior Unreal Technical Artist, you’ll connect art and tech teams to integrate assets and build tools within our Unreal Engine pipeline. You’ll ensure real-time visuals meet the artistic vision while keeping workflows efficient and production-ready across all stages of production.
Key Responsabilities :
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Build and maintain tools, Blueprints, and workflows in Unreal Engine.
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Support smooth asset integration across all departments.
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Optimize scenes for real-time rendering while preserving visual quality.
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Troubleshoot and bridge communication between tech and creative teams.
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Prototype and implement solutions to meet production needs.
Must have :
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Experience on animated features, high-end series, or real-time cinematic projects.
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pert in Unreal Engine (real-time rendering, Niagara, LODs, Blueprints).
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Strong grasp of 3D asset workflows and real-time optimization.
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Proficient in Python and Blueprint scripting.
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Familiar with DCC tools like Maya, Blender, Houdini, and Substance.
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Excellent problem-solving and communication skills.
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Bonus: Knowledge of ShotGrid, Perforce, or other version/task management tools.
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Bonus: English fluency is a plus in this bilingual environment.
Start date : August 2025
Offer type : Customary fixed-term contract (intermittent)
Contract : Full time
Occupation : Support
Level : Senior
Location : On site, Montpellier
About us :
Dwarf is an innovation-driven animation studio based in Montpellier, South of France. By merging cutting-edge technology and artistic excellence, Dwarf produces high-end animated series and features for the global market.