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About the job : 

As Senior Unreal Technical Artist, you’ll connect art and tech teams to integrate assets and build tools within our Unreal Engine pipeline. You’ll ensure real-time visuals meet the artistic vision while keeping workflows efficient and production-ready across all stages of production.
 


 

Key Responsabilities :

  • Build and maintain tools, Blueprints, and workflows in Unreal Engine.

  • Support smooth asset integration across all departments.

  • Optimize scenes for real-time rendering while preserving visual quality.

  • Troubleshoot and bridge communication between tech and creative teams.

  • Prototype and implement solutions to meet production needs.




Must have :
 

  • Experience on animated features, high-end series, or real-time cinematic projects.

  • pert in Unreal Engine (real-time rendering, Niagara, LODs, Blueprints).

  • Strong grasp of 3D asset workflows and real-time optimization.

  • Proficient in Python and Blueprint scripting.

  • Familiar with DCC tools like Maya, Blender, Houdini, and Substance.

  • Excellent problem-solving and communication skills.

  • Bonus: Knowledge of ShotGrid, Perforce, or other version/task management tools.

  • Bonus: English fluency is a plus in this bilingual environment.

Start date : August 2025
Offer type : Customary fixed-term contract (intermittent)
Contract : Full time
Occupation : Support
Level : Senior
Location : On site, Montpellier



 

About us :

Dwarf is an innovation-driven animation studio based in Montpellier, South of France. By merging cutting-edge technology and artistic excellence, Dwarf produces high-end animated series and features for the global market.

UNREAL TECHNICAL ARTIST

APPLICATION FORM

Job (multi choice allowed)
Sofware used
Single choice
< 1 year
1 - 2 years
2 - 5 years
5 - 10 years
> 10 years
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