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About the job : 

As part of the long-term production of the TV series Miraculous, we are looking for an Animation Conformity Artist to join the animation team onsite in Montpellier.
This role focuses on ensuring that client-approved animation is faithfully and correctly translated throughout the production pipeline, up to final rendering, while maintaining a high level of visual quality.



Key Responsabilities :

The role is divided into two main areas:

1. Animation conformity and scene verification

  • Ensure that animation validated by the client is accurately reproduced in the rendering software

  • Compare different versions of shots (Maya playblast vs Unreal render) to identify missing or incorrect elements

  • Use strong observation skills to detect discrepancies between animation and rendered output

  • Investigate and identify the source of export/import issues within the pipeline

 

2. Visual quality and aesthetic checks

  • Ensure that validated animation presents no visual or aesthetic issues

  • Detect and correct problems such as character-to-character contact, interaction with props or ground, and unwanted intersections

  • Identify and help limit undesirable deformations

  • Rely on a solid understanding of animation principles in Maya to assess motion quality

In addition, a technical background is appreciated in order to:

  • Support and assist artists onsite when technical issues arise

  • Act as a bridge between artistic and technical teams when needed



Must have :
 

  • 3 years experience in animation production (TV series experience is a +)

  • Good understanding of animation fundamentals

  • Strong attention to detail and strong observational skills

  • Ability to analyze scenes and identify both artistic and technical issues

  • Ability to work autonomously while integrating into a production team

Technical Skills :

  • Good knowledge of Maya and Unreal Engine

  • Ability to understand and troubleshoot export/import workflows

  • Ability to understand logs issues

  • Knowledge of Shotgun / RV / Deadline and Perforce is a plus

Expected Qualities :

  • Team-oriented mindset

  • Technical rigor and reliability

  • Strong communication skills

  • Ability to receive feedback and iterate efficiently

  • Ability to integrate quickly into a long-term production environment

Start date : end of february 2026
Offer type : Customary fixed-term contract (intermittent)

Duration : +/- 15 months
Contract : Full time
Occupation : Support
Level : Mid
Location : On site, Montpellier



 

About us :

Dwarf is an innovation-driven animation studio based in Montpellier, South of France. By merging cutting-edge technology and artistic excellence, Dwarf produces high-end animated series and features for the global market.

ANIMATION CONFORMITY

APPLICATION FORM

Job (multi choice allowed)
Sofware used
Professional experience
< 1 year
1 - 2 years
2 - 5 years
5 - 10 years
> 10 years
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