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About the job : 
 

Dwarf is looking for a Final Layout / Cinematic Artist to join the team on a stylized animated feature film produced entirely in Unreal Engine. This role is focused on shot polishing and cinematic enhancement, bringing sequences to a high visual standard. You will be responsible for refining camera work, improving composition, and enhancing environments through set-dressing to achieve rich and appealing visuals.

You will work closely with the Layout Supervisor and the Director to elevate shots through strong cinematography and precise execution in Unreal Engine.

 

Key Responsabilities :
 

  • Refine and polish existing layout shots directly in Unreal Engine

  • Enhance camera compositions, framing, and lens choices to strengthen visual storytelling

  • Polish and improve camera movements to achieve smooth, cinematic results

  • Improve set-dressing by adjusting environments, props, and scene depth (foreground / midground / background)

  • Ensure visual clarity, readability, and aesthetic quality of each shot

  • Apply cinematic principles (composition, depth, rhythm, staging) to elevate sequences

  • Follow and implement creative feedback and direction from supervisors and directors

  • Collaborate with the team to maintain consistency across sequences

  • Optimize scenes for real-time performance when necessary

  • Prepare shots for final review and delivery

Must have :
 

  • Strong proficiency in Unreal Engine (Sequencer, Cameras, Levels, scene organization) — this is essential

  • Proven experience as a Layout Artist, Final Layout Artist, or Cinematic Artist in animation or real-time projects

  • Strong skills in camera work, composition, and cinematography

  • Ability to polish shots to a high-quality final level

  • Good understanding of set-dressing and environment composition

  • Strong eye for detail, framing, and visual storytelling

  • Ability to take direction and iterate based on feedback

  • Comfort working in a supervised pipeline with multiple creative stakeholders

  • Fluency in English to follow written and oral direction, notes, and feedback

Start date : April 2026
Offer type : Customary fixed-term contract (intermittent)
Contract : Full time - around 4 months
Occupation : Layout
Level : Senior
Location : On site in Montpellier or remote



 

About us :

Dwarf is an innovation-driven animation studio based in Montpellier, South of France. By merging cutting-edge technology and artistic excellence, Dwarf produces high-end animated series and features for the global market.

UNREAL ENGINE FINAL LAYOUT H/F

APPLICATION FORM

Job (multi choice allowed)
Sofware used
Professional experience
< 1 year
1 - 2 years
2 - 5 years
5 - 10 years
> 10 years
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